Currently the same castle map crops up in a surprising number of locales. If I was responsible for tweaking the siege skirmishes, I'd also be looking at map variety and the habits of generals. It's fun, and a life-saver in some situations, but the realism-hungry may wrinkle their noses. With a small knot of horsemen you can distract vast numbers of foes, leading them on a merry dance through the fire zones of all your angriest arrow/lead/firebomb slingers. What it hasn't managed to do is teach assaulters to ignore the nuisance feints of insignificant cavalry forces. CA has vastly improved castle assaults by a) encouraging attackers to attack from multiple directions, b) leaving castle interiors empty and c) giving all troops the structure scaling abilities of sticky squirrels. When fortresses are involved, artificial adversaries are less intimidating.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |